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New Cards
Sky Strikeer Airspace - Area Zero
$0.96 (-1.03%)
Spell
Field
Card Text
You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest back into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.
Sky Striker Mecha Modules - Multirole
$2.66 (+3.5%)
Spell
Continuous
Card Text
Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this cards leaves the field). Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on the field, but banish them when they leave the field.
Sky Striker Mecharmory - Hercules Base
$1.03 (+0%)
Spell
Equip
Card Text
Activate this card only if you control no monsters in your Main Monster Zone. The equipped monster cannot attack directly. It can make a second attack on monsters during each Battle Phase. If the equipped monster destroys a monster by its attack while you have 3 or more Spells in your GY: Draw 1 card. If this card is sent from the field to the GY by a card effect: You can target up to 3 “Sky Striker” cards in your GY, except “Sky Striker Mecharmory - Hercules Base”; shuffle them into the Deck.
Sky Striker Mecha - Shark Cannon
$1.19 (+2.59%)
Spell
Quick-Play
Card Text
If you control no monsters in your Main Monster Zones: Target 1 monster in your opponent's GY; banish it, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.
Sky Striker Mecha - Eagle Booster
$0.90 (+1.12%)
Spell
Quick-Play
Card Text
If you control no monsters in your Main Monster Zones: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.
Sky Striker Mecha - Widow Anchor
$24.78 (-4.36%)
Spell
Quick-Play
Card Text
If you control no monsters in your Main Monster Zones: Target 1 Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.
Sky Striker Mecha - Hornet Drones
$2.44 (+5.63%)
Spell
Quick-Play
Card Text
If you control no monsters in your Main Monster Zones: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500.
Sky Striker Maneuver - Jamming Waves!
$1.17 (+0%)
Spell
Normal
Card Text
If you control no monsters in your Main Monster Zones: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.
Sky Striker Maneuver - Afterburners!
$10.74 (+3.27%)
Spell
Normal
Card Text
If you control no monsters in your Main Monster Zones: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.
Sky Striker Mobilize - Engage!
$84.58 (-2.48%)
Spell
Normal
Card Text
If you control no monsters in your Main Monster Zones: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.
Sky Striker Ace - Raye
$1.13 (-0.88%)
Monster
DARK
Warrior/Effect
Level: [4]
ATK: 1500 / DEF: 1500
Card Text
You can Tribute this card (Quick Effect): Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.
Sky Striker Ace - Shizuku
$1.68 (+0%)
Monster
WATER
Machine/Link/Effect
ATK: 1500 /LINK-1
Link Markers: Top-Right
Materials: 1 non-WATER "Sky Striker Ace" monster
Card Text
Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand with a different name from every card in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.
Sky Striker Ace - Kagari
$2.88 (+30.91%)
Monster
FIRE
Machine/Effect/Link
ATK: 1500 /LINK-1
Link Markers: Top-Left
Materials: 1 non-FIRE "Sky Striker Ace" monster
Card Text
If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.
Training Fur Hire, Fur All Your Training Needs
$1.05 (-2.78%)
Trap
Continuous
Card Text
If a monster(s) "Fur Hire" you control is destroyed by battle or an opponent's card effect: You can target 1 of those monsters; Special Summon 1 monster "Fur Hire" from your Deck. whose Level is lower than target's original Level. You can only use this effect of "Training Fur Hire, Fur All Your Training Needs" once per turn.
Mayhem Fur Hire
$11.98 (+7.64%)
Spell
Quick-Play
Card Text
Target 1 monster "Fur Hire" in your GY; Special Summon it in Defense Position. You can only activate 1 "Mayhem Fur Hire" per turn.
Fandora, the Flying Furtress
$0.80 (-1.23%)
Spell
Field
Card Text
During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster "Fur Hire" from your Deck to your hand. If you control 5 or more monsters "Fur Hire" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage.
Rafale, Champion Fur Hire
$1.64 (-30.8%)
Monster
LIGHT
Dragon/Effect
Level: [8]
ATK: 2800 / DEF: 2200
Card Text
If this card is Special Summoned: You can excavate the top cards of your Deck, equal to the number of monsters "Fur Hire" you control with different names, except "Rafale, Champion Fur Hire", and if you do, add 1 of them to your hand, also shuffle the rest back into the Deck. When your opponent activates a monster effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Rafale, Champion Fur Hire" once per turn.
Wiz, Sage Fur Hire
$1.14 (+1.79%)
Monster
WATER
Spellcaster/Effect
Level: [7]
ATK: 1600 / DEF: 2800
Card Text
If this card is Special Summoned: You can gain 500 LP for each monster "Fur Hire" you control with a different name, except "Wiz, Sage Fur Hire". When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Wiz, Sage Fur Hire" once per turn.
Dyna, Hero Fur Hire
$0.98 (-5.77%)
Monster
EARTH
Beast-Warrior/Effect
Level: [6]
ATK: 2500 / DEF: 1400
Card Text
If this card is Special Summoned: You can banish cards from your opponent's GY, up to the number of monsters "Fur Hire" you control with different names. You can only use this effect of "Dyna, Hero Fur Hire" once per turn. Monsters your opponent controls cannot target monsters "Fur Hire" for attacks, except this one.
Sagitta, Maverick Fur Hire
$1.08 (+0%)
Monster
WIND
Winged Beast/Effect
Level: [5]
ATK: 1200 / DEF: 2400
Card Text
If this card is Special Summoned: You can inflict 500 damage to your opponent for each monster "Fur Hire" you control with a different name, except "Sagitta, Maverick Fur Hire". You can only use this effect of "Sagitta, Maverick Fur Hire" once per turn. Your opponent cannot target monsters "Fur Hire" you control with card effects, except this one.